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Thread: Morrowind

  1. #11

    Re: Morrowind

    [quote author=Volumed link=topic=277.msg2552#msg2552 date=1315427368]
    Morrowind is also made with the Gamebryo engine(fallout 3, new vegas and oblivion are made with that engine) little homework please... Ok i understand that but they also support oblivion so why not morrowind.
    [/quote]

    I don't think it's the same version or near it... it's too old. It's a waste of time now. Maybe when 0.1 full is released.
    Game Developer, Modder & Webmaster.

  2. #12
    Senior Member Volumed's Avatar
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    Re: Morrowind

    [quote author=CTCCoco link=topic=277.msg2553#msg2553 date=1315427658]
    [quote author=Volumed link=topic=277.msg2552#msg2552 date=1315427368]
    Morrowind is also made with the Gamebryo engine(fallout 3, new vegas and oblivion are made with that engine) little homework please... Ok i understand that but they also support oblivion so why not morrowind.
    [/quote]

    I don't think it's the same version or near it... it's too old. It's a waste of time now. Maybe when 0.1 full is released.
    [/quote]

    Does not really matter in some ways it's about the coding. It's too old? You are some kind of graphic slut? Morrowind is for me 100 times better then oblivion. I don't care when and in what version they going to release it even when it's never.

  3. #13

    Re: Morrowind

    [quote author=Volumed link=topic=277.msg2554#msg2554 date=1315427837]
    [quote author=CTCCoco link=topic=277.msg2553#msg2553 date=1315427658]
    [quote author=Volumed link=topic=277.msg2552#msg2552 date=1315427368]
    Morrowind is also made with the Gamebryo engine(fallout 3, new vegas and oblivion are made with that engine) little homework please... Ok i understand that but they also support oblivion so why not morrowind.
    [/quote]

    I don't think it's the same version or near it... it's too old. It's a waste of time now. Maybe when 0.1 full is released.
    [/quote]

    Does not really matter in some ways it's about the coding. It's too old? You are some kind of graphic slut? Morrowind is for me 100 times better then oblivion. I don't care when and in what version they going to release it even when it's never.
    [/quote]

    It matter because old version of the engine = different and obsolete code (for you: OLDER = MORE DIFFERENT AND OBSOLETE, a program which run in Windows 7 run in Windows 95?, this is like that), so it's much more difficult to do the multiplayer than Oblivion. I'm not talking about what game is better. If you don't care if it will be released or not, why you have done this thread?

    I think you don't understand me...
    Game Developer, Modder & Webmaster.

  4. #14

    Re: Morrowind

    project aedra people
    https://sourceforge.net/projects/aedra/
    if you want morrowind mp look into it, its a complete rewrite of the morrowind engine and it supports multiplayer

  5. #15

    Re: Morrowind

    [quote author=Recycler link=topic=277.msg2544#msg2544 date=1315424240]
    I didn't take a look at the engine version of Morrowind yet. If we are very lucky and the essential parts of the engine are the same as in Oblivion - New Vegas, vaultmp may be able to support it.
    [/quote]

    Hey, you shouldn't add any more game support till you've finished the current ones you got, my opinion you should of start with fallout 3 then NV and then oblivion. All these game support to this may be giving you pressure and will time consume if you're working a lot just to fix certain issues on each mode.

    Don't let people pressure you. Just saying.
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    I plan to look for a trusted person who will help me create a decent roleplay/deathmatch server on Vault-TEC,
    PM me if you're interested

  6. #16
    Senior Member Volumed's Avatar
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    Re: Morrowind

    [quote author=Lorenc link=topic=277.msg2573#msg2573 date=1315470992]
    [quote author=Recycler link=topic=277.msg2544#msg2544 date=1315424240]
    I didn't take a look at the engine version of Morrowind yet. If we are very lucky and the essential parts of the engine are the same as in Oblivion - New Vegas, vaultmp may be able to support it.
    [/quote]

    Hey, you shouldn't add any more game support till you've finished the current ones you got, my opinion you should of start with fallout 3 then NV and then oblivion. All these game support to this may be giving you pressure and will time consume if you're working a lot just to fix certain issues on each mode.

    Don't let people pressure you. Just saying.
    [/quote]

    I don't pressure him, i only ask for it. And did you read all the posts:

    "I don't care when and in what version they going to release it even when it's never."

    [quote author=CTCCoco link=topic=277.msg2562#msg2562 date=1315441582]

    It matter because old version of the engine = different and obsolete code (for you: OLDER = MORE DIFFERENT AND OBSOLETE, a program which run in Windows 7 run in Windows 95?, this is like that), so it's much more difficult to do the multiplayer than Oblivion. I'm not talking about what game is better. If you don't care if it will be released or not, why you have done this thread?

    I think you don't understand me...
    [/quote]

    Ok you are right with that, but you can never be sure did you ever try it?

    Because i love that game and i only ask it why can you not understand that.

    And i do not understand you because you think i can read your brain.

  7. #17

    Re: Morrowind

    Jesus Christ, so much fucking drama over here. Volumed, it's better to have one stable version of Fallout 3/NV rather than a couple of chaotic and unstable versions of every game. And it will take -a lot- of time to make every game stable. So yeah, that's pretty much it.

  8. #18

    Re: Morrowind

    I agree Volumed, Morrowind was a freaking awesome game and there was just spells that I completely missed that werent in oblivion. The whole landscape, map, the whole island. I loved it. And so many quests, I bet I barley even finished half the quests in the game and I went around actually trying to do them all @_@. *sigh* hmm... I wonder, Is there a mod for oblivion to completly switch everything to Morrowind? I prefured how oblivion was, dident have to swing 20 times at low level just to be able to hit =/. Just the combat stuff and how the spells worked is what I want to keep from oblivion, everything else, I miss like crazy!

    I'm just hoping that there is a morrowind mod for oblivion, to make it easyer on it all. But if recycler might make morrowind multiplayer, I'd want him to finish up vaultmp first before working on that.

  9. #19
    Senior Member Volumed's Avatar
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    Re: Morrowind

    [quote author=Akrakorn link=topic=277.msg2581#msg2581 date=1315478002]
    Jesus Christ, so much fucking drama over here. Volumed, it's better to have one stable version of Fallout 3/NV rather than a couple of chaotic and unstable versions of every game. And it will take -a lot- of time to make every game stable. So yeah, that's pretty much it.
    [/quote]

    I agree, Yes ofcourse i totally agree i love you for that god's sake! I am only suggesting it's not that it have to be done!!!!
    Dam.... I do not post in this topic again.. :-X

  10. #20

    Re: Morrowind

    My 2c is that you should also focus on one thing Recycler. I had a pretty large mod team a few years back, but split the team between 2 projects and many months down the road, we just burnt out. If we had focused on one project, It would have been released it by now. Ive since revived one of the projects but it now has 1/6th the manpower it once had. Then again, since Im not a programmer, just creative director/geck user of my mod projects, I do not know the intricacies of programming at this level and wont pretend to do so - thus developing 3 different clients at the same time may not really be as much as an issue as we non-programmers think it is.

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