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  1. (hist) IsValid [511 bytes]
  2. (hist) GetBase [512 bytes]
  3. (hist) IsCell [521 bytes]
  4. (hist) GetReference [524 bytes]
  5. (hist) OnSpawn [526 bytes]
  6. (hist) IsItem [530 bytes]
  7. (hist) IsActor [533 bytes]
  8. (hist) Death [534 bytes]
  9. (hist) GetTimeScale [535 bytes]
  10. (hist) IsPlayer [535 bytes]
  11. (hist) IsInterior [535 bytes]
  12. (hist) IsObject [536 bytes]
  13. (hist) IsContainer [544 bytes]
  14. (hist) OnActorPunch [546 bytes]
  15. (hist) GetCount [552 bytes]
  16. (hist) GetLock [559 bytes]
  17. (hist) Lock [565 bytes]
  18. (hist) OnPlayerDisconnect [584 bytes]
  19. (hist) PlayIdle [602 bytes]
  20. (hist) OnActorFireWeapon [602 bytes]

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