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Thread: Ideas and suggestions

  1. #81

    Re: Ideas and suggestions


  2. #82

    Re: Ideas and suggestions

    [quote author=Stan link=topic=16.msg358#msg358 date=1310170878]
    New vegas:
    --Weapons
    https://pastebin.com/CZjWHMGB
    --Clothing and armor
    https://pastebin.com/hyr8PY14
    --Consumables
    https://pastebin.com/70LmFi6g
    --Holodisks and notes
    https://pastebin.com/BzX3EYqw
    [/quote]
    Did you split these manually, or using an application (which is most likely)


    I just come here to view whether there has been any progress or not, and review the wonderful progress that Recycler and the development team has made.
    My sincere thanks goes to them and to others who value my contributions the community, not to mention the ones that solely contribute.

  3. #83

    Re: Ideas and suggestions

    [quote author=Aleksander link=topic=16.msg359#msg359 date=1310174854]
    [quote author=Stan link=topic=16.msg358#msg358 date=1310170878]
    New vegas:
    --Weapons
    https://pastebin.com/CZjWHMGB
    --Clothing and armor
    https://pastebin.com/hyr8PY14
    --Consumables
    https://pastebin.com/70LmFi6g
    --Holodisks and notes
    https://pastebin.com/BzX3EYqw
    [/quote]
    Did you split these manually, or using an application (which is most likely)
    [/quote]

    I made an app to split each individual page, but it needs to be configured manually based on certain points.

    Fallout 3 (continued):
    --Skill books
    https://pastebin.com/Kk1g7awb
    --Misc items
    https://pastebin.com/z0ecEeTQ

  4. #84

    Re: Ideas and suggestions

    Please ignore my stupid suggestions.

    Headshots.
    Name tags
    Implement the [pawn][/pawn] tag

    Code :
    GetGameSpeed
    SetGameSpeed
    ApplyAnimation
    GetPlayerAnimationName
    GetPlayerAnimationIndex
    AttachElementToElement
    GetElementPositionOffsets
    IsPlayerInWater

    Code :
    OnElementDeath
    OnElementSync
    //OnPlayerTarget(onplayertargetaplayer)
    OnPlayerTargetElement(elementtype)
    OnPlayerWeaponChange(since theres no onplayerupdate so we cant make it outselfs)
    OnPlayerClick(Mouse_button_id = {"LMB", "MMB, "RMB"}, Buttonstate /*for mmb, up or down*/, &Clickedelement, WorldPosX, WorldPosY, WorldPosZ, ScreenX, ScreenY);
    OnPlayerKeyStateChange
    OnPlayerStateChange
    OnPlayerDive
    OnPlayerEnterWater
    OnPlayerLeaveWater

    make things with elements! so instead of doing all of these thing

  5. #85

    Re: Ideas and suggestions

    [quote author=Kar link=topic=16.msg361#msg361 date=1310194016]
    Please ignore my stupid suggestions.

    Headshots.
    Name tags
    Implement the [pawn][/pawn] tag

    Code :
    GetGameSpeed
    SetGameSpeed
    ApplyAnimation
    GetPlayerAnimationName
    GetPlayerAnimationIndex
    AttachElementToElement
    GetElementPositionOffsets
    IsPlayerInWater

    Code :
    OnElementDeath
    OnElementSync
    //OnPlayerTarget(onplayertargetaplayer)
    OnPlayerTargetElement(elementtype)
    OnPlayerWeaponChange(since theres no onplayerupdate so we cant make it outselfs)
    OnPlayerClick(Mouse_button_id = {"LMB", "MMB, "RMB"}, Buttonstate /*for mmb, up or down*/, &Clickedelement, WorldPosX, WorldPosY, WorldPosZ, ScreenX, ScreenY);
    OnPlayerKeyStateChange
    OnPlayerStateChange
    OnPlayerDive
    OnPlayerEnterWater
    OnPlayerLeaveWater

    make things with elements! so instead of doing all of these thing
    [/quote]
    OnObjectDeath and OnPlayerDeath should be a completely different thing.


    I just come here to view whether there has been any progress or not, and review the wonderful progress that Recycler and the development team has made.
    My sincere thanks goes to them and to others who value my contributions the community, not to mention the ones that solely contribute.

  6. #86

    Re: Ideas and suggestions

    [quote author=Kar link=topic=16.msg361#msg361 date=1310194016]
    Please ignore my stupid suggestions.

    Headshots.
    Name tags
    Implement the [pawn][/pawn] tag

    Code :
    GetGameSpeed
    SetGameSpeed
    ApplyAnimation
    GetPlayerAnimationName
    GetPlayerAnimationIndex
    AttachElementToElement
    GetElementPositionOffsets
    IsPlayerInWater

    Code :
    OnElementDeath
    OnElementSync
    //OnPlayerTarget(onplayertargetaplayer)
    OnPlayerTargetElement(elementtype)
    OnPlayerWeaponChange(since theres no onplayerupdate so we cant make it outselfs)
    OnPlayerClick(Mouse_button_id = {"LMB", "MMB, "RMB"}, Buttonstate /*for mmb, up or down*/, &Clickedelement, WorldPosX, WorldPosY, WorldPosZ, ScreenX, ScreenY);
    OnPlayerKeyStateChange
    OnPlayerStateChange
    OnPlayerDive
    OnPlayerEnterWater
    OnPlayerLeaveWater

    make things with elements! so instead of doing all of these thing
    [/quote]

    Most of these as well would be really useful, I'd love to see this in 0.1b (Version 1 of beta, after the alpha stage approx. No hassle, not forcing you to do this recycler but it can help servers with there development.
    A gaming community ran by one person, with servers made by individuals (in this case, me, myself)
    I plan to look for a trusted person who will help me create a decent roleplay/deathmatch server on Vault-TEC,
    PM me if you're interested

  7. #87
    Administrator
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    Jun 2011
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    Re: Ideas and suggestions

    Sorry for the lack of updates the last days, I've been ill but I'm back at work now. Looking forward to release revision 129 until the next weekend

    EDIT:

    Thanks again to Stan, I just implemented all of your formatted data Here's what's still missing:

    https://fallout.wikia.com/wiki/Fallout_3_crafting
    https://fallout.wikia.com/wiki/Fallout_3_keys
    https://fallout.wikia.com/wiki/Vault_Boy_bobblehead
    https://fallout.wikia.com/wiki/Caravan_card
    https://fallout.wikia.com/wiki/Fallout:_New_Vegas_keys
    https://fallout.wikia.com/wiki/Fallou...gas_ammunition
    https://fallout.wikia.com/wiki/Fallou...as_weapon_mods
    https://fallout.wikia.com/wiki/Snow_globe

    Great job, saved me alot of time

  8. #88

    Re: Ideas and suggestions

    [quote author=Recycler link=topic=16.msg371#msg371 date=1310479983]
    Sorry for the lack of updates the last days, I've been ill but I'm back at work now. Looking forward to release revision 129 until the next weekend

    EDIT:

    Thanks again to Stan, I just implemented all of your formatted data Here's what's still missing:

    https://fallout.wikia.com/wiki/Fallout_3_crafting
    https://fallout.wikia.com/wiki/Fallout_3_keys
    https://fallout.wikia.com/wiki/Vault_Boy_bobblehead
    https://fallout.wikia.com/wiki/Caravan_card
    https://fallout.wikia.com/wiki/Fallout:_New_Vegas_keys
    https://fallout.wikia.com/wiki/Fallou...gas_ammunition
    https://fallout.wikia.com/wiki/Fallou...as_weapon_mods
    https://fallout.wikia.com/wiki/Snow_globe

    Great job, saved me alot of time
    [/quote]
    I'll try help with them later. What is going to be new on Rev 129?


    I just come here to view whether there has been any progress or not, and review the wonderful progress that Recycler and the development team has made.
    My sincere thanks goes to them and to others who value my contributions the community, not to mention the ones that solely contribute.

  9. #89

    Re: Ideas and suggestions

    As always, Can't wait! ;D

  10. #90

    Re: Ideas and suggestions

    [quote author=Recycler link=topic=16.msg371#msg371 date=1310479983]
    Sorry for the lack of updates the last days, I've been ill but I'm back at work now. Looking forward to release revision 129 until the next weekend

    EDIT:

    Thanks again to Stan, I just implemented all of your formatted data Here's what's still missing:

    https://fallout.wikia.com/wiki/Fallout_3_crafting
    https://fallout.wikia.com/wiki/Fallout_3_keys
    https://fallout.wikia.com/wiki/Vault_Boy_bobblehead
    https://fallout.wikia.com/wiki/Caravan_card
    https://fallout.wikia.com/wiki/Fallout:_New_Vegas_keys
    https://fallout.wikia.com/wiki/Fallou...gas_ammunition
    https://fallout.wikia.com/wiki/Fallou...as_weapon_mods
    https://fallout.wikia.com/wiki/Snow_globe

    Great job, saved me alot of time
    [/quote]

    Fallout NV(Continued):
    --Snowglobes
    https://pastebin.com/S51qnPUt
    --Weapon Mods
    https://pastebin.com/VaQjzSzE
    --Ammunition
    (Skipped, not sure how you want me to format the different bullets. HP/AP etc.)
    --Keys
    https://pastebin.com/0zEsbiyA
    --Caravan Cards
    https://pastebin.com/GpdsqKva

    Fallout 3(Continued):
    --Bobbleheads
    https://pastebin.com/Qm2ZrvJF
    --Keys
    https://pastebin.com/h0ePXVeM
    --Schematics (Crafting)
    https://pastebin.com/CE46gpAR

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