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- GetName (3 categories)
- GetPos (3 categories)
- GetReference (3 categories)
- GetTimeScale (3 categories)
- GetType (3 categories)
- IsActor (3 categories)
- IsActorJumping (3 categories)
- IsCell (3 categories)
- IsContainer (3 categories)
- IsInterior (3 categories)
- IsItem (3 categories)
- IsNearPoint (3 categories)
- IsObject (3 categories)
- IsPlayer (3 categories)
- IsValid (3 categories)
- KillActor (3 categories)
- KillTimer (3 categories)
- MakePublic (3 categories)
- PlayIdle (3 categories)
- RemoveAllItems (3 categories)
- RemoveItem (3 categories)
- SetActorBaseValue (3 categories)
- SetActorValue (3 categories)
- SetGameDay (3 categories)
- SetGameHour (3 categories)
- SetGameMonth (3 categories)
- SetGameTime (3 categories)
- SetGameWeather (3 categories)
- SetGameYear (3 categories)
- SetPlayerRespawn (3 categories)
- SetRespawn (3 categories)
- SetServerMap (3 categories)
- SetServerName (3 categories)
- SetServerRule (3 categories)
- SetSpawnCell (3 categories)
- SetTimeScale (3 categories)
- Timestamp (3 categories)
- UIMessage (3 categories)
- UnequipItem (3 categories)
- ValueToString (3 categories)
- Actor (2 categories)
- ActorValue (2 categories)
- Base (2 categories)
- BaseHash (2 categories)
- BaseSet (2 categories)
- BaseVector (2 categories)
- Cell (2 categories)
- Container (2 categories)
- Count (2 categories)
- cRawChar (2 categories)
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