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  1. (hist) OnActorSneak [753 bytes]
  2. (hist) OnActorUnequipItem [748 bytes]
  3. (hist) OnPlayerChat [747 bytes]
  4. (hist) OnActorAlert [747 bytes]
  5. (hist) OnActorEquipItem [744 bytes]
  6. (hist) GetActorDead [740 bytes]
  7. (hist) SetActorBaseValue [731 bytes]
  8. (hist) BaseToString [726 bytes]
  9. (hist) SetActorValue [714 bytes]
  10. (hist) SetSpawnCell [713 bytes]
  11. (hist) OnActorDeath [700 bytes]
  12. (hist) GetContainerItemCount [694 bytes]
  13. (hist) KillTimer [685 bytes]
  14. (hist) SetPlayerRespawn [683 bytes]
  15. (hist) SetServerRule [650 bytes]
  16. (hist) OnCellChange [632 bytes]
  17. (hist) SetTimeScale [610 bytes]
  18. (hist) GetCell [607 bytes]
  19. (hist) PlayIdle [602 bytes]
  20. (hist) OnActorFireWeapon [602 bytes]
  21. (hist) OnPlayerDisconnect [584 bytes]
  22. (hist) Lock [565 bytes]
  23. (hist) GetLock [559 bytes]
  24. (hist) GetCount [552 bytes]
  25. (hist) OnActorPunch [546 bytes]
  26. (hist) IsContainer [544 bytes]
  27. (hist) IsObject [536 bytes]
  28. (hist) IsInterior [535 bytes]
  29. (hist) GetTimeScale [535 bytes]
  30. (hist) IsPlayer [535 bytes]
  31. (hist) Death [534 bytes]
  32. (hist) IsActor [533 bytes]
  33. (hist) IsItem [530 bytes]
  34. (hist) OnSpawn [526 bytes]
  35. (hist) GetReference [524 bytes]
  36. (hist) IsCell [521 bytes]
  37. (hist) GetBase [512 bytes]
  38. (hist) IsValid [511 bytes]
  39. (hist) GetType [509 bytes]
  40. (hist) Index [503 bytes]
  41. (hist) SetServerName [495 bytes]
  42. (hist) GetMaximumPlayers [492 bytes]
  43. (hist) SetServerMap [483 bytes]
  44. (hist) SetGameMonth [482 bytes]
  45. (hist) SetGameHour [477 bytes]
  46. (hist) SetGameTime [475 bytes]
  47. (hist) SetGameDay [472 bytes]
  48. (hist) RemoveAllItems [472 bytes]
  49. (hist) GetCurrentPlayers [468 bytes]
  50. (hist) SetGameWeather [467 bytes]

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