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Articles with the fewest revisions


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  1. Actor (1 revision)
  2. ActorValue (1 revision)
  3. BaseHash (1 revision)
  4. BaseSet (1 revision)
  5. BaseToString (1 revision)
  6. BaseVector (1 revision)
  7. ChatMessage (1 revision)
  8. Container (1 revision)
  9. CRawChar (1 revision)
  10. CRawString (1 revision)
  11. Emoticon (1 revision)
  12. GetGameDay (1 revision)
  13. GetGameHour (1 revision)
  14. GetGameMonth (1 revision)
  15. GetGameTime (1 revision)
  16. GetGameWeather (1 revision)
  17. GetGameYear (1 revision)
  18. GetLock (1 revision)
  19. GetTimeScale (1 revision)
  20. IDHash (1 revision)
  21. IDSet (1 revision)
  22. IDVector (1 revision)
  23. IsCell (1 revision)
  24. IsInterior (1 revision)
  25. Item (1 revision)
  26. KillActor (1 revision)
  27. Lock (1 revision)
  28. MAX_MESSAGE_LENGTH (1 revision)
  29. Object (1 revision)
  30. OnActorPunch (1 revision)
  31. OnGameDayChange (1 revision)
  32. OnGameHourChange (1 revision)
  33. OnGameYearChange (1 revision)
  34. OnServerExit (1 revision)
  35. OnServerInit (1 revision)
  36. Player (1 revision)
  37. RawChar (1 revision)
  38. RawString (1 revision)
  39. SetGameDay (1 revision)
  40. SetGameHour (1 revision)
  41. SetGameMonth (1 revision)
  42. SetGameWeather (1 revision)
  43. SetGameYear (1 revision)
  44. SetSpawnCell (1 revision)
  45. SetTimeScale (1 revision)
  46. Time (1 revision)
  47. _hash_ID (1 revision)
  48. ALL GAMES (2 revisions)
  49. Death (2 revisions)
  50. FALLOUT GAMES (2 revisions)
  51. Frankpetrov (2 revisions)
  52. GetConnection (2 revisions)
  53. GetCount (2 revisions)
  54. GetCurrentPlayers (2 revisions)
  55. GetType (2 revisions)
  56. IsActor (2 revisions)
  57. IsContainer (2 revisions)
  58. IsNearPoint (2 revisions)
  59. IsPlayer (2 revisions)
  60. MAX PASSWORD SIZE (2 revisions)
  61. MAX PLAYER NAME (2 revisions)
  62. MAX_CHAT_LENGTH (2 revisions)
  63. MAX_PLAYER_SIZE (2 revisions)
  64. OnActorDropItem (2 revisions)
  65. OnGameMonthChange (2 revisions)
  66. OnLockChange (2 revisions)
  67. PlayIdle (2 revisions)
  68. RawFunction (2 revisions)
  69. Recycler (2 revisions)
  70. Saving items of players (2 revisions)
  71. SetLock (2 revisions)
  72. SetPlayerRespawn (2 revisions)
  73. String (2 revisions)
  74. UnequipItem (2 revisions)
  75. What is vaultmp - and what it isn't (2 revisions)
  76. Count (3 revisions)
  77. DEFAULT_PLAYER_RESPAWN (3 revisions)
  78. EquipItem (3 revisions)
  79. False (3 revisions)
  80. Function (3 revisions)
  81. GetContainerItemCount (3 revisions)
  82. IsItem (3 revisions)
  83. IsObject (3 revisions)
  84. IsValid (3 revisions)
  85. Limb (3 revisions)
  86. Main (3 revisions)
  87. RawArray (3 revisions)
  88. Ref (3 revisions)
  89. RemoveAllItems (3 revisions)
  90. Result (3 revisions)
  91. Saving position of players (3 revisions)
  92. SetGameTime (3 revisions)
  93. Timer (3 revisions)
  94. True (3 revisions)
  95. UCount (3 revisions)
  96. UIMessage (3 revisions)
  97. Value (3 revisions)
  98. Void (3 revisions)
  99. Base (4 revisions)
  100. Cell (4 revisions)
  101. Exec (4 revisions)
  102. Farlo (4 revisions)
  103. Farlo/Forum Rules (4 revisions)
  104. Farlo/Forum Rules/Sub-Forum Rules (4 revisions)
  105. GetActorMovingAnimation (4 revisions)
  106. GetCell (4 revisions)
  107. GetList (4 revisions)
  108. How to set up a hamachi master server and server (4 revisions)
  109. ID (4 revisions)
  110. OnActorFireWeapon (4 revisions)
  111. Reason (4 revisions)
  112. SetActorBaseValue (4 revisions)
  113. SetActorValue (4 revisions)
  114. State (4 revisions)
  115. AddItem (5 revisions)
  116. GetActorAlerted (5 revisions)
  117. GetActorBaseValue (5 revisions)
  118. GetActorDead (5 revisions)
  119. GetActorSneaking (5 revisions)
  120. GetActorValue (5 revisions)
  121. GetAngle (5 revisions)
  122. GetBase (5 revisions)
  123. GetMaximumPlayers (5 revisions)
  124. OnActorEquipItem (5 revisions)
  125. OnActorPickupItem (5 revisions)
  126. OnActorUnequipItem (5 revisions)
  127. OnContainerItemChange (5 revisions)
  128. OnPlayerChat (5 revisions)
  129. RemoveItem (5 revisions)
  130. AxisToString (6 revisions)
  131. CallPublic (6 revisions)
  132. GetPos (6 revisions)
  133. GetReference (6 revisions)
  134. Interval (6 revisions)
  135. KillTimer (6 revisions)
  136. OnActorAlert (6 revisions)
  137. SetRespawn (6 revisions)
  138. ValueToString (6 revisions)
  139. What vaultmp is - and what it isn't (6 revisions)
  140. BarrelScript (Fallout: New Vegas) (7 revisions)
  141. IsActorJumping (7 revisions)
  142. MAX_PASSWORD_SIZE (7 revisions)
  143. OnActorDeath (7 revisions)
  144. OnActorSneak (7 revisions)
  145. OnPlayerDisconnect (7 revisions)
  146. OnSpawn (7 revisions)
  147. Timestamp (7 revisions)
  148. Type (7 revisions)
  149. CreateTimer (8 revisions)
  150. GetName (8 revisions)
  151. MakePublic (8 revisions)
  152. MAX_PLAYER_NAME (8 revisions)
  153. OnActorBaseValueChange (8 revisions)
  154. OnActorValueChange (8 revisions)
  155. OnPlayerRequestGame (8 revisions)
  156. AnimToString (9 revisions)
  157. CreateTimerEx (9 revisions)
  158. Index (9 revisions)
  159. OnCellChange (9 revisions)
  160. OnClientAuthenticate (9 revisions)
  161. SetServerName (9 revisions)
  162. SetServerRule (9 revisions)
  163. SetServerMap (10 revisions)
  164. Command processor (11 revisions)
  165. NukaScript (Fallout 3) (11 revisions)
  166. Main Page (14 revisions)
  167. How to set up the server and connect (39 revisions)
  168. Download (binaries / source) (44 revisions)

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